Hello there.
Welcome!
...I'm Louis_
> What I do _
Game DevelopmentDesigning and prototyping game features. Working in existing game engines to create user facing features.
Technical ArtCreating visual elements as well as improving the development experience for artists and coders in various fields including games.
> What I use _
Unreal EngineExtremely proficient in using Unreal & blueprinting. Including Replication, Interfaces and Components.
Programming LanguagesAble to dig in to whatever languages are required, with history using Lua, Python, C#, HTML/CSS/JS and more.
3D Asset PipelineExperienced with tools such as Blender and Substance Painter, using High/Low Poly baking, Rigging, Texturing etc.
VCS & ManagementProven knowledge of version control software for both small and large scale projects and documentation tools like Jira and Confluence.
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